Indie Games • Dark Sci-Fi • Retro Shooter • Metal Energy

SAKRUL

Dark games from the edge of space and steel.

Playable Demo in Development

SAKRUL SURVIVORS

Dark Sci-Fi Top-Down Survival Shooter

Alien hordes. Scrap upgrades. Boss pressure. A playable demo is being forged.

BuildPre-Alpha DemoComing soon
Demo coming soon View Devlog

Active Builds

Projects

Two brutal worlds, one studio identity: fast action, heavy atmosphere and handmade tools.

Sakrul Survivors gameplay screenshot with a boss enemy and top-down sci-fi action Top-down survival field

Project 01

Sakrul Survivors

Sakrul Survivors is a dark sci-fi top-down shooter with alien hordes, scrap-based progression, boss fights, overdrive systems and a heavy metal comic style.

Status
Pre-Alpha in Development
Current Focus
Core gameplay loop, enemy waves, boss patterns, scrap progression
Next Milestone
Playable public demo
Planned Platforms
Windows first, Steam Deck planned later
  • Top-down action
  • Scrap collection and upgrades
  • Boss fights
  • Alien enemy waves
  • Controller-friendly gameplay
  • Dark comic metal visuals
Noscope Hero gameplay screenshot with armored enemies in a retro sci-fi corridor Retro FPS weapon test

Project 02

Noscope Hero

Noscope Hero is a Doom-93-inspired retro FPS focused on raw weapon feeling, horde combat, pumpgun impact and old-school 2.5D atmosphere — without relying on a classic crosshair.

Status
Prototype / Toolkit Phase
Current Focus
Weapon feel, retro FPS engine, enemy tests, level toolkit
Next Milestone
First playable combat prototype
Planned Platforms
Windows first, Steam Deck planned later
  • Retro FPS engine
  • Horde wave gameplay
  • Pumpgun, pistol and rifle combat
  • No-crosshair concept
  • Steampunk comic weapon style
  • Toolkit/editor support planned

Build Signal

Development Status

Current project states are loaded from a static JSON file, with a built-in fallback if the feed is unavailable.

Showing fallback status until data/devstatus.json is loaded.

Project Status

Sakrul Survivors

Pre-Alpha in Development
Current Focus
Core gameplay loop, enemy waves, boss patterns, scrap progression and controller-friendly gameplay
Next Milestone
Playable public demo
Last Updated
2026-06-06

Progress Notes

  • Website hub launched
  • Pre-alpha loop being shaped
  • Boss attacks and scrap progression in progress
  • Controller-friendly gameplay remains a key goal

Project Status

Noscope Hero

Prototype / Toolkit Phase
Current Focus
Weapon feel, pumpgun impact, retro FPS engine, enemy tests and level toolkit
Next Milestone
First playable combat prototype
Last Updated
2026-06-06

Progress Notes

  • Retro FPS prototype in progress
  • Weapon toolkit planned
  • No-crosshair combat concept active
  • Steampunk comic weapon style planned

Transmission Log

Devlog / News

Concrete build notes, public progress and honest development updates for the road ahead.

Website Launch

sakrul.com is now online as the central hub for Sakrul Survivors, Noscope Hero and future development updates.

Sakrul Survivors Pre-Alpha Progress

Enemy waves, scrap progression, boss attacks, overdrive balancing and controller-friendly gameplay are currently being shaped into a stable pre-alpha loop.

Noscope Hero Toolkit Phase

The retro FPS prototype is moving toward stronger weapon handling, pumpgun impact, enemy pressure and a toolkit-driven workflow for future maps, weapons and combat tests.

Studio Core

About

SAKRUL is an independent game and creative project from Austria, built around dark sci-fi worlds, heavy weapon feel, retro shooter energy and handmade tools. The goal is simple: create games that feel raw, powerful and full of attitude — not polished corporate products, but worlds with scars, steel and soul.

Handmade worlds Heavy weapon feel Comic-metal mood

Gameplay / Screens / Development Footage

Media

Real development footage and screenshots from Sakrul Survivors and Noscope Hero. These are work-in-progress clips, not final trailers.

Sakrul Survivors Gameplay Clip

Alien Waves, Scrap and Overdrive

Early top-down action footage showing the dark space battlefield, enemy wave patterns, upgrade flow and the heavy comic-metal direction of Sakrul Survivors.

Sakrul Survivors Screens

Top-Down Metal Survival

Noscope Hero Gameplay Clip

Raw Retro FPS Combat Test

A short look at weapon handling, enemy pressure and the no-crosshair corridor combat style currently being shaped for Noscope Hero.

Noscope Hero Screens

Retro FPS Combat Tests

Contact / Follow

Follow Development

Public channels will be connected here when they are ready. No placeholder links, no dead ends.

For project inquiries, feedback or early testing interest, contact: contact@sakrul.com